Q.U.B.E.Its nearly 3am, I’ve just completed Antichamber and my brain literally aches. Q.U.B.E.2”, “The Talos Principle”, “The Turing Test”, “Portal”, “The Witness” and “Antichamber” The levels are full of nooks and crannies, which may seem empty at first glance, but lead to interesting places. We mixed this style with the digital environment from "Tron: Legacy". It was promoted, among others, by the game "Control". The game's design refers to Brutalism, an architectural style popular around the 1970s. You can try to destroy enemies or escape from them by using time manipulation and your own clones to distract them. The Split control panel is riddled with numerous traps that will require both good reflexes and composure. People work mainly as mechanics, programmers, or operators. Most jobs have been taken over by machines. Whereas in Dievez, people are raised in large centers. In Hal'Tor, pairs of robots raise several children each. In West Ulrage, every citizen gets a guardian robot at birth. Different cities have different policies for their citizens. It was to protect individual giant cities covering almost the entire planet from armed conflicts. The gameplay combines many different types of puzzles from more and less famous puzzle games and takes them to a whole new perspective.Īfter the recent war, engineers from Epsilon Energy created the Split indestructible shield system. Split is a first-person puzzle game with the unique mechanics of creating copies of yourself and manipulating time.
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